

Avatar Inhabitants - Here's a low-down on the creatures you will meet in your travels. Some helpful, some not...
Spells - Learn how to add that magical touch!
Using Spellbooks - A must for any magic user.
Magic Combat - Fighting with magic, all you need to know..

Scryptures - Latest news, hints , tips and gossip!
While Avatar is offline keep up to date with your friends and the latest news by joining the Avatar mailing list
Have a laugh and meet the Directors!

Avatar I - The Tower. The first adventure for all classes once they have left the safety (daytime only!) of the town; the layout is based on the Tower Of London in the 16th Century... with some quite extraordinary differences! Discover the hidden secrets in this dark evil place, escape the clutches of its weird inhabitants, travel far along the twisting passages and spooky corners...Avatar II - The Citadel. Only accessible to the fighter classes who have got halfway to their goal of Greater Avatar. Recently discovered and containing grotesque monsters who were sealed inside. A real challenge - can you find the one exit deep beneath the ground and get out alive...?
Avatar III - The Crypt. Only accessible to the high level magic classes; and the final adventures and quests that take the godling to the heights of Adult God and omnipotence! Magic abounds here. A vast graveyard hides a horrifying crypt with evil secrets. You will need spells to survive its hidden depths.









